TES3MP is a project aiming to add multiplayer functionality to OpenMW, a free and open source engine recreation of the popular Bethesda Softworks game "The Elder Scrolls III: Morrowind".
- TES3MP version: 0.7-alpha
- OpenMW version: 0.43.0
- License: GPLv3 (see docs/license/GPL3.txt for more information)
- DejaVuLGCSansMono.ttf: custom (see docs/license/DejaVu Font License.txt for more information)
As of version 0.6, TES3MP is playable in most respects. Player and NPC movement, animations, combat and spell casting are properly synchronized with small exceptions, as is picking up and dropping items in the world, using doors and levers, and adding and removing items from containers. Journal entries, faction stats and dialogue topics are also synchronized, allowing the majority of quests to work fine.
Serverside Lua scripts are used to save and load the state of most of the aforementioned.
Please note that version 0.7 has involved rewriting a significant portion of our code and is not yet playable. You should use the latest 0.6 release for now.
Development has been relatively fast, but any contribution regarding code, documentation, bug hunting or video showcases is greatly appreciated.
Test sessions are often advertised in our Steam group or our Discord server.
Feel free to contact the team members for any questions you might have.
- Quickstart guide
- Steam group and its detailed FAQ
- TES3MP section on OpenMW forums
- Known issues and bug reports
You can benefit the project by contributing to the Patreon pages of our two developers, Koncord and David Cernat, as well as by supporting OpenMW.